2017 Asia VR&AR Fair & Summit(VR&AR Fair 2017)
Invitation (INVITATION)
Concurrently held: 2017 Asian Paradise and Attractions Expo (AAA International Grand Play Equipment Exhibition)
Concurrent event: 2017 Asia Amusement & Attractions Expo (AAA 2017)
Time: March 8-11, 2017 Venue: China. Guangzhou Pazhou Canton Fair Exhibition Hall (Zone A)
Date: Mar8-11, 2017 Venue: China Import and Export Complex(Area A)
Organizers: Guangdong, Hong Kong, and Macao Economic and Trade Promotion Association of Guangdong Province, Guangdong Association of Foreign Economic Co-operative Enterprises, Guangdong Hongwei International Exhibition Group Co., Ltd.
Organized by:
GD-HK Economic & Information Exchange Association
Guangdong Enterprises Association for Foreign Economic Cooperation
Guangdong Grandeur International Exhibition Group
Strategic cooperation unit: (quasi)
Jingdong, Microsoft Microsoft (China) Co., Ltd., Google, Huawei, Samsung, HTC, Sony, Amazon, OCULUS, Da Peng VR (LeXue), Oculus Rift, HTC Vive, HoloLens, Morpheus, Shenzhen 3Glasses, Yuexiang, Ant Vision, Micro whale, Alipay Wallet, Wechat, Ruiyue Information Nibiru, Storm Mirror, Meizu, LG, Black Shield, Dress Up, 玖 æ•°ç ã€, Zhuo Yuan Technology, ä¹, PICO, kat, Shanghai Core, Mute Technology Shenzhen Tour, Green Orange Vision, UCVR...
Cooperative Units: JD.com, Microsoft, Google, HUAWEI, Samsung, HTC, Sony, Amazon, OCULUS, Deepoon, Oculus Rift, HTC Vive, HoloLens, Morpheus, Shenzhen 3Glasses, ANTVR, WHALEY, Alipay, WeChat, Nibiru, Mojing. Cn, MEIZU, LG, Black Shield, Super Technology, PICO, Kat, COOEE TECHNOLOGY, MOTUS, Shenzhen Useus, Kingsee, UCVR, etc.
Strategic Cooperation Media: (quasi)
Tencent, Sohu, Netease, CCTV, Dragon TV, Guangdong Satellite TV, Southern TV, Shanghai Radio and TV Station, Hunan Radio and Television, Xinhuanet, Weidou, Maizi VR, Doman VR, Airui, Mobile New Media, Above Net, Nail Technology, VR Industry, VR Alliance, VR Vision, VR2048, Mordor VR, Blackbird VR, 87870.com, Demon VR, VR Industry, VR Headlines, VR168, Extreme VR, AR Sauce, SNAIL SHELL , 913VR, VR Fun Network, 72 Change, VR Watch, VR Daily, VR Technology, VR Village, VR Players, VR Information Information Network, Amoy VR, VR Bubble Network, AR in China, Toy Valley, Digital Display Online, OFweek Wearable Device Network, Wisdom + Space, Robot Network, Bee World, Science & Technology News, Entertainment News, Where to Search, Internet of Things Think Tanks, Gizmo, Mokka, Magnum Travelers, Tomorrowland, IOT China, Games Barbarian cattle, Qingting.com, Bubble.com, Digital Display Online, Sailong.com, Love Play.com, YIVIAN, Fireworks, Youwuyu, Game Dogs, Events, Augmented Reality China, Zhifu, Zhixiu, and Tomorrow, etc. Betta, more than 500+ media...
Partner Media: Tencent, Sohu, NetEase, CCTV, Dragon TV, Guangdong TV, South TV, Radio and Television Shanghai, Hunan TV, Xinhua Net, VRjie, VR2048, Moduo VR, Heihe VR, 87870.com, Yaojie VR, VRchanyeren ,VRtoutiao,VR168, Ji VR, AR Jiang, SNAIL SHELL, 913VR, VR Lequ, 72Byte,VR Guancha, VRRB, VRCUN, TAOVR, VR Popo, AR in China, Toys Gu, etc.
Strategic Cooperation Universities and Institutions: (Proposed)
Peking University, Beijing University of Aeronautics and Astronautics, Beijing Institute of Technology, Beijing Normal University, Academic Committee of China Image and Graphics Society, Virtual Reality Committee of China Electronic Commerce Association, Shenzhen 3D Film and Television Association, China VR/AR Venture Capital Alliance, International Virtual Reality Industry Association , AR Industry Application Alliance, China Virtual Reality Industry Alliance, China VR/AR Game Industry Alliance, G2A...
Cooperative students and associations: Peking University, Beijing University of Aeronautics and Astronautics, Beijing Institute of Technology, Beijing Normal University, the Committee of China Society of Image and Graphics, (Shenzhen) 3D Film and TV Association, China Virtual Reality Industry Association, etc ;
Note: The above rankings are in no particular order
Note: The above list is in no particular order
Organizer: Guangdong Hongwei International Exhibition Group Co., Ltd.
Sponsored by: Guangdong Grandeur International Exhibition Group
VR/AR Fair2017 gathers world brands and builds a quality event
VR/AR Fair2017, Gathering International Brands & Holding an Excellent Fair
Facebook spent $2 billion to acquire Oculus VR, the industry leader, and was seen by the industry as the beginning of the VR boom. 2016 Virtual Reality entering the college entrance examination is regarded as a “milestone†for the development history of China's virtual reality industry. Virtual reality is a revolutionary product after smartphones. VR and AR applications have affected tourism, shopping, healthcare, education, entertainment, design, The real estate, industry, military industry, defense, and other fields, and the application market is still expanding rapidly.
Facebook spending $2 billion purchasing industrial leader Oculus VRis deemed to be the beginning of VR boom. In 2016 VR was involved in China'sCollege Entrance Examination, which is regarded as the "milestone" of China'sVR development history.VR is a revolutionary product After smartphone. VR and AR applications affected tourism, shopping, medical care, education, entertainment, design, real estate, industrial, military, national defense, etc, with rapidly increasing market expansion.
In the next 5 to 10 years, VR and AR technologies will usher in a concentrated outbreak period, and disruptive technologies and applications will have a huge market share. The 2017 global giants will continue to invest in mergers and acquisitions, and a large influx of capital in virtual reality and augmented reality. Intel, Facebook, Google, Huawei, Microsoft, Apple and Tencent, Xiaomi, Storm, Alibaba, Jingdong, etc. will use VR as a key investment project, and the technology application field will be further expanded. It is expected that the VR and AR industry output value will reach 120 billion US dollars in 2020.
In the next 5 to 10 years, VR and AR technology will usher in a booming period.Powerful technologies and applications will have a huge market share. In 2017 global giants will continue to invest and merge in VR. Intel, Facebook, Google, Huawei , Microsoft, Apple, Tencent, Millet, Storm Technology, Alibaba, Jingdong will take VR as a key investment project.Technology applications will be further expanded.It is expected that in 2020 the output value of VR and AR industry will reach $120 billion.
The Ministry of Industry and Information Technology “Virtual Reality Industry Development White Paper 5.0â€: Virtual reality is on the eve of the industry outbreak and will enter the window period of sustained high-speed development. In the future, it is necessary to plan and plan in advance to do top-level design, support the industrialization of virtual reality technology through financial special projects, achieve breakthroughs in core technologies, and strengthen cultural and brand building.
Ministry of Industry and Information Technology points out that VR will usher in a rapid development period. In the future, the layout should be planned in advance to do the top-level design. We should achieve the core technology breakthroughs and strengthen cultural and brand building Through the financial special support for virtual reality technology industrialization.
According to statistics, it is expected that the volume of global VR head-mounted displays in 2106 will reach 6.3 million, of which 40% will come from China. Guangzhou, as a frontier city for China's reform and opening up, is in a leading position in technological innovation and application. Holding the Asia VR&AR Expo and Summit Forum can provide important economic, technical cooperation and product exchange platforms for the development of the industry, promote the close integration of VR and AR technologies and modern life, and provide a broad promotion platform and professional for VR and AR industry companies. Services will bring revolutionary innovation and integration to the development of the industry.
According to statistics, it's expected that in 2106 global VR device shipments will reach 630, among which 40% of the demand is from china. Guangzhou is the forefront city of China’s reform and opening up, with science and technology innovation and application in a leading Position. Asia VR&AR Fair& Summit can provide an important economic and technological cooperation and exchange of product platform, promoting the close integration of VR and AR technology and modern life.Moreover, it provides a broad platform for the promotion and professional services for VR and AR Industries and enterprises, bringing a revolutionary innovation and integration for industry development.
VR/AR Fair2017 concurrent activities (planned)
1. VR/AR Summit Forum (Entertainment, Education, Internet, Industry, Medical, Military, Real Estate, etc.).
2, VR / AR latest high-end technology, product press conference.
3, VR + secondary element display.
4, investment road show +VR/AR investment and financing matchmaking.
5, the industry's most authoritative award ceremony and high-end dinner.
VR/AR Fair2017 Concurrent events
1. VR/AR Summit Forum
2. VR/AR High-end Technology and Products Press Conference
3. VR+ Two-Dimensional Show
4. Investment Project Show & VR/AR Matchmaking Meeting
5. Industry's Most Authoritative Awards Ceremony & High-end Dinner
Invited Guests: Samsung, Intel, Facebook, Google, Huawei, Microsoft, Apple and Tencent, Xiaomi, Storm Technology, Ali, Beijing
East and other relevant person in charge.
Target Guest: Samsung, Intel, Facebook, Google, HUAWEI, Microsoft, Apple, Tencent, MI, Stormer Player, Alibaba, JD.com, etc.
VR/AR Fair2017 target audience
IT industry, software development, hardware industry, Internet industry, film and television production, entertainment industry, tourism industry, education industry, design industry, urban construction industry, theme park, amusement park, cinema theater, modern business, real estate, security industry, Advertising industry, medical industry, industry, military, real estate, etc.
Target Visitor:
IT industry, software developer, hardware industry, internet industry, film and television production, entertainment industry, tourism, education industry, design, city construction, theme park, entertainment city, cinema, theater, modern commerce, real estate, security industry, advertisement Industry, medical industry, industry, military industry, etc.
VR/AR Fair2017 exhibitors
â–º VR/AR hardware devices: display devices, input devices, data devices, tracking devices, tracking systems, positioning systems, and other trackers.
â–º VR/AR System Equipment: Immersive Virtual Reality System, Desktop Virtual Reality System, Enhanced Virtual Reality System, Distributed Virtual Reality
System and so on. Visual perception devices, auditory perception devices, tactile feedback devices, and information processing systems.
â–º VR/AR Technology: Stereoscopic Display Technology, Environmental Modeling Technology, Realistic Real-Time Rendering Technology, 3D Virtual Sound Technology, Visual Real-Time Dynamics
Drawing technology, natural human-computer interaction technology, sensing technology, physical simulation technology, three-dimensional real-world technology, real-time collision detection technology, etc.
â–º VR/AR production equipment and spare parts: VR system, supercomputer, monitor, microprojection, video processing chip, micro-projection device, sensor,
Camera, optical lens, display.
â–º VR/AR software: modeling tool software, development tool software, web3D technology, cult3D technology, VRML virtual reality modeling language, panorama
Technology and so on.
â–º VR/AR games: VR Park, VR experience, VR tourism, VR/AR driving, VR modeling games, VR shooting games, etc.
â–º VR/AR Application Solutions: Automotive Manufacturing, Equipment Manufacturing, Aerospace, Defense Military, Healthcare, Energy Engineering, Smart City,
Smart education, smart travel.
â–ºVR/AR content production display
Exhibition Scope
VR/AR Hardware Equipment: output/input equipment, data equipment, tracking equipment/equipment, location system and other tracking device, etc;
VR/AR System Equipment: immersive VR system, desktop VR system, AR system, distributed VR system, etc. Visual sensor, auditory sensor, information processing system, etc;
VR/AR Technology: 3D output technology, environment modeling technology, 3D sound simulation technology, human-machine interaction technology, physical simulation technology, life-time collision detection technology, etc;
VR/AR Production Equipment and Accessories: VR system, super computer, screen, micro projector, video processing chip, sensor, optical glass, etc;
VR/AR Game: VR park, VR experience, VR travel, VR/AR drive, VR shooting game, VR modeling game, etc;
VR/AR Software: modeling software, developmentsoftware, web3D technology, cult3D technology, VR modeling language, panoramic technique, etc;
VR/AR Application Solution: vehicle production, equipment production, aircraft and space ship, national defense and military industry, medical treatment, wellness, energy engineering, intelligent city, intelligent education, intelligent tourism, etc;
VR/AR Content Creation Demonstration
VR/AR Fair 2017 Promotion at home and abroad
1. Advertisements for major urban arterial roads and transportation hubs in China.
2, paper media, television, network media, forums, live broadcast and so on.
3, domestic and international call center telephone invitation.
4, database mail, telephone, information promotion.
5, show tickets direct mail.
6, industry exhibitions, forums, conferences and other activities on-site promotion.
7. In-depth cooperation and promotion with domestic and foreign investment units, industry agencies, universities, media, and enterprises.
8. About 500 Chinese and foreign media co-organize media
Domestic and summer promotion
1. Main city road and transportation hub
2. Paper media, TV, network media, forums, live, etc
3. Domestic and international call center telephone
4. Database mail, telephone, information promotion
5. Tickets for the fair
6. Industry exhibitions, forums, conferences and other activities
7.Domestic and foreign investment units, industry organizations,university, media, enterprises
8. 500 domestic and overseas cooperation media
VR/AR Fair 2017 Advantages
1. International interaction to promote the globalization of international VR&AR industry
International Interaction to Promote the International VR&AR Industry Globalization
Based on the international positioning of the exhibition, combined with numerous international investment, technology, business, media and other conditions, the organizing committee strengthens the organization in its work.
Into more global elements, starting from the international VR & AR various fields, to promote the industry's globalization route to take longer and broader.
Based on many international investments, technology, business, media and other conditions, the organizing committee will promote industrial globalization in the organization work through all areas of VR&AR.
2. International Business Cooperation Plan for International Enterprise Cooperation
Hongwei Exhibition Group operates the Guangzhou Leisure Entertainment Expo for 13 years. It has a large number of international department agencies, and has held many years of international exhibitions and agents.
Self-created international magazines and media, corporate cooperation and other experiences. Through the group's 8 million enterprise database, via telephone, email and direct mail,
The International Call Center adds 6,000 calls per week to the show and invites international visitors and exhibitors.
Holding Guangzhou International Leisure & Recreation Expo for 13 years, Grandeur Exhibition Group has large international department with rich experience of cooperation with international media, magazines and enterprises. Through telephone, e-mail and direct mail, the international call center will increase 6000 times of Call every week and invite the international visitors and exhibitors.
3. Domestic Exhibitors Support Domestic Exhibitors' Support
The exhibition organized by Hongwei Exhibition Group has participated in numerous domestic and international VR exhibitors and other resources. Among them, the majority of companies represented by the Northern Guangshen is represented. These exhibitors who have cooperated for many years strongly support and have participated in the organized exhibition. In response to this event, domestic industry exhibitors and giant companies expressed their full support and made every effort to expand the procurement of peers and visitors, and supported this exhibition through multiple resources.
Many domestic and overseas VR exhibitors participate in the exhibition held by Grandeur Exhibition Group, exhibitors from Beijing, Shanghai, Guangzhou and Shenzhen.
4. Hongwei Exhibition Group has professional audience resources in various fields
Grandeur Exhibition GroupOwningNumerous Professional Visitors From Various Areas
Hongwei MICE Group has more than 10 years of experience in preparation of exhibitions. There will be 2017 Asian Paradise and Sightseeing Expo for the exhibition held on March 8-11, 2017 (the original Guangzhou International Games and Entertainment Equipment Exhibition and Guangzhou International Theme Park and the tourism industry Exhibition (abbreviated as AAA), 2017 The 11th Guangzhou International KTV Disco Bar Equipment and Supplies Exhibition, 2017 The 8th Guangzhou International Theatre Technology & Facilities Exhibition. The scale of the exhibition is 100,000 square meters, and visitors are expected to visit 120,000 people. The group companies hold exhibitions such as gardening, construction, and the Internet each year. These professional buyer group data have laid a strong audience foundation for VR&AR coverage in entertainment, education, internet, finance, film and television, real estate and other fields. During the preparation of the exhibition, the company will unify the current coverage of all resources of the industry, and widely spread the promotion of various fields.
Grande Exhibition Group has more than 10 years of exhibition experience. The concurrent events during March 8th and 11th , 2017 are 2017 Asia Amusement & Attractions Expo (AAA2017), ChinaKTV&Disco&Bar 2017, China Theater & Cinema 2017. The exhibition will cover an area of ​​100,000 Square meters with visitors of 120,000, which is benefit for VR&AR to be combined with entertainment, education, Internet, finance, film and television, real estate and other fields. During the exhibition, Grandeur Group will gather all industry resources to promote widely.
5. Government policies strongly support Government's Supportive Policies
Combining national and regional governments, with a number of supportive policies for the virtual reality and augmented reality industries, financial assistance has penetrated the VR&AR industry and has been pushing the industry to accelerate expansion.
On the basis of China's and local supportive polices for VR, finance boosts the rapid development of VR&AR industry.
6. Investment institutions support Investment institution Support
Extensive cooperation with domestic and foreign investment agencies, special investment agencies responsible person to the scene of the exhibition activities, with the companies in-depth discussion and cooperation.
To vibrant partner with domestic and overseas investment institutions and performed incentives the relevant leaders to negotiate and cooperate with the enterprises at the scene.
VR/AR Fair 2017 Fee Standard
Exhibition Fee
Proceedings and other advertisements (advertisements are designed by advertisers themselves)
Ad Cost
VR/AR Fair 2017 Participation
1. The booth arrangement will be based on the principle of “first apply, pay first, confirm firstâ€. Fill in the application and contract form, fax or mail to the group
The committee shall have the validity of the contract after the application form is signed and sealed, and the fax or copy shall be valid.
2. Within 5 working days after submitting the application form for participation, please remit the participation fee to the organizing committee. Overdue booths will not be retained.
3. After the Organizing Committee receives the application form for participation and the amount of exhibitors, it will issue a "Guide to Exhibitors" within one month before the exhibition.
4. The Organizing Committee has the right to adjust some confirmed booths based on the overall effect of the venue and the need for safety and fire protection.
Guide for Exhibitors
1.Booths will be claim according to the principle of “application→ payment →confirmationâ€. Please carefully fill out the "Exhibitor Contract" with company stamp before faxing or sending email to the Organizing Committee. Once the application form is signed and sealed, The contract, fax or copy is valid.
2.Please pay the exhibition fee to the organizing committee within five working days after submission of the application form. The booth won't be reserved if the payment is overdue.
3. After receiving the application form and payment, the organizing committee will issue the "Exhibition Guidance" within 1 months before the exhibition.
4. The organizing committee has the right to adjust the confirmed booths according to the overall effect of the venue and the needs of security and fire protection.
VR/AR Fair 2017 Contact Information
Guangdong Hongwei International Exhibition Group Co., Ltd.
National Free Consultation Hotline: 4006-258-268
Address: 4th Floor, No. 4, Kehui Jingu 3rd Street, No.99 Science Avenue, Science City, Luogang District, Guangzhou (510530)
Switchboard: +86 20 36657000 Fax: +86 20 36657099
Official website: http://
Contact: Zheng Lixia 15692004161
Contact us :
Guangdong Grandeur International Exhibition Group
Free Consultation Hot Line
Add:Room 202, Meijing Garden, No.318 of Chebei Road, Guangzhou, China
Tel: +86-20- 28314758/68/78
Fax: +86-20-82579220
Website: http://
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